Издание включает базовый материал по использованию HTML5 - новому стандарту и флагману современных интернет-технологий. Все новые API (Canvas, Geolocation API, WebStorage, WebSockets, WebRTC, WebGL IndexedDB и многое, многое другое) проанализированы на...
Желаете делать динамичные, интерактивные, насыщенные данными веб-страницы? Почему бы не использовать HTML5 для создания полнофункциональных веб-приложений? И почему бы не делать это с помощью новых методик, которые так же легко применимы к вашему настольному браузеру, как и к мобильным устройствам?
Вам,...
If you develop websites, you know that the goal posts keep moving, especially now that your website must work on not only traditional desktops, but also on an ever-changing range of smartphones and tablets. This step-by-step book efficiently guides you through the thicket.
Teaching you the very latest best...
Справочное пособие содержит версии языка разметки HTML 4.01, HTML5, XHTML 1.0 и 1.1.
В нём указывается поддержка элементов языка популярными браузерами и, отдельно, браузером Internet Explorer.
Поддержка элементов html другими браузерами показана, только в случае ее отсутствия, в колонке...
Making video games is hard work that requires technical skills, a lot of planning, and-most critically-a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the javascript game framework that...
Курс построен по спецификации, которая определяет HTML 4. 01 HyperText Markup Language (HTML) - гипертекстовый язык разметки, язык World Wide Web. В дополнение к возможностям работы с текстом, мультимедиа и гипертекстом предыдущих версий HTML, HTML 4 поддерживает определённое число опций мультимедиа, языков скриптов,...
HTML5 is revolutionizing the way web applications are developed, and this practical, hands-on book puts you right in the middle of the action. You'll learn how to build interactive multimedia applications with HTML5's Canvas, using this new element to draw, animate, compose images, and more. You'll also learn the best...
Canvas is clearly the most exciting feature of HTML5's graphics revolution, and this pocket reference provides the essentials you need to put this element to work. If you have a working knowledge of javascript, this book will help you create detailed, interactive, and animated graphics from charts to interfaces to...
Several client-side storage options are available to web applications, but one area that's been lacking until now is file I/O'the ability to organize binary data into a true hierarchy of folders. That has changed with the advent of HTML5. With this book, you'll learn how to provide your applications with a file system...
If you're a web developer or designer familiar with CSS and javascript, this tightly focused introduction shows you how to add HTML5 media elements to your web pages, and how to provide custom controls for letting web visitors interact with the content.
Dive deep into the latest HTML5 features that really make the language shine everything from markup semantics to Canvas, web forms, application protocols, and the latest javascript APIs. With more than 100 practical tips and techniques that you can use in your projects right away, the HTML Cookbook helps you...
Move beyond simple site creation and build web applications with HTML5 that can compete with desktop apps and run on mobile devices. This practical guide shows you how HTML5's javascript APIs give you the power to take web development into many fields that used to require platform-specific development-particularly...
HTML5 is revolutionizing the Web, and now it's coming to your ebook reader! With the release of the EPUB 3 specification, HTML5 support will officially be a part of the EPUB standard, and publishers will be able to take full advantage of HTML5's rich feature set to add rich media and interactivity to their ebook...
HTML5: Everyone`s using it, nobody knows what it is. I realize that sounds more like a line out of an existential movie - maybe Waiting for Godot or a screenplay by Sartre - than a statement about HTML5. But it's really the truth: most of the people using HTML5 are treating it as HTML4+, or even worse, HTML4 (and...
Truly revolutionary: now you can write geolocation applications directly in the browser, rather than develop native apps for particular devices. This concise book demonstrates the W3C Geolocation API in action, with code and examples to help you build HTML5 apps using the "write once, deploy everywhere" model. Along...